Pokemon Grape [DEMO 3.1 / 7 GYMs Available!] [NEW UPDATED]


Welcome to the Region of Frejo!

Info | Story | Features | Bugs | Screenshots | Credits | Utilities | Support | Awards | Download |



Info

This is a hack ROM based on Pokemon Red (USA), the author is 80C, this is his first hack ROM.
Pokemon Grape's development began in 2012, it had 3 Demo releases, Demo 1 and Demo 2 were released during 2013 while Demo 3 was released on Christmas 2014.
Each Demo release featured huge differences and improvements.

This is a Total Overhaul hack that changed drastically the original game almost beyond recognition and it features advanced Assembly Features - most of them have been implemented for the first time in a Gen1 Hack ROM like Physical-Special split attack, new evolution methods etc etc etc.
Later Gen1 hacks were influenced by this hack as their authors affirmed in various occasions.

Many events of the game are similar to the events that occur in Pokemon red (although in a different order) but those similarities will be explained later in the game's storyline.
The hack is pretty hard, especially at the beginning of the game, and the gameplay experience offers way more hours of gameplay than the original Red Version.

This is the last hack that has been realized with obsolete methods like hex editing etc.
Many fans considered this hack the "spiritual successor" of Gen1 hacks like Pokemon Brown and Pokemon Team Rocket Edition.
Indeed, since its first moment Pokemon Grape started as a tribute to the old-fashion and retrò Pokémon Hacks.

Actually Pokemon Grape is widely considered by both critics and fans around the world one of the best Gen1 hack ever made, it won several prizes during these years, the last Demo release received critical acclaim.

The hack is about to be ended but there are still a lot of details to be adjusted for the Final v1.0.


Story

Region of Frejo, 1999

The Pokemon League Zone, located on the border of the Regions of Frejo and Kelgo, is famous for being the headquarter of one of the most prestigious Pokémon League, it is an important reference for Pokémon trainers all over the Pokemon World.
The leaders of these two regions are going to declare war to each other for some unknown reasons.
Finally, they agree to start a competition, a Pokemon Tournament to decide who among the two will be the owner of this Zone: the competition states that who can gain all the 8 badges of Frejo and defeat the Elite Four will be the owner of Pokemon League Zone.
In order to create an equal competition they agree on assign a rookie trainer as contender, one per region.

Unfortunately, before the starting day, some bad guys have destroyed the Pokémon Database located in the Pokémon League Zone. Pokédex data and parameters are now lost. Monetary values and Pokémon trading collapse. Everything is in chaos. To make things worse than ever, some renegades from Team Rocket who had fled the Region of Kanto the previous year after the Silph Failure are compromising this competition with the help of some fanatics who call themselves "The Epsilon Program".

On the next day, you gain control of your character, Frejo's contender, a former baseball player, his name is Marquis but you can assign him whichever nickname you like.
His rival and nemesis is a psychopath teenager named Paul that due to some personal issues won't hesitate cheating and dirty tactics. This Paul actually may or may not be the same "Paul" from the Pokémon Anime series.
These guys are not your generic mute characters from the previous Pokémon games.

There's also an unknown Pokemon professor put in the competition at the last minute by the Pokémon League: he is Professor Bek, allegedly Samuel Oak's cousin.
The Professor is supposed to give the contenders an extra task: complete the Pokedex in order to restore the lost Pokemon Database data by collecting every Pokemon specie during their quest.
This is an extra task that you can either ignore or accomplish, in any case this will decide your ending (Good Ending vs Bad Ending).

Hurry up or those two regions will not be here anymore.

Is this supposed to be yet another Pokemon Red hack with the SAME background stuff like Evil Teams, powerful legendaries, secrets, unlockables, rivals and fat guys who love technology?
Why there's STILL Team Rocket behind this (this time without Giovanni)?
And who is "Kifflom" and its "Epsilon Program" and what it has to do with Team Rocket and all of this?
There's really a secret underground passage under Megan City's Museum?
Is this Hack ROM such good?
There are really OVER 240 Pokemon species??

Well, at this point I suggest you to find the answers by yourself by playing the game.


Demo 3.1 ends after you beat 7 GYMs, obtain 6 Badges and reach Silten City's Train Station, 60% of the Final Game


Features

  • A completely new Region, Frejo, bigger and better than Kanto, you can travel along Frejo and in parts of other two regions, Kelgo and Altek;
  • Very Improved graphics, there are completely new devamped sprites for each pokemon species and very detailed tilesets;
  • Over 240 different Pokemon Species including Pokemon from Kanto, Johto, Hoenn, Sinnoh, Unova and Kalos along with 2 new Fakemon;
  • 10 Extra types: Steel, Dark, Fairy, Atom, Wood, Wind, Gas, Sound, Light and Bone!
  • 70 extra new Moves, including moves that use the new types (at least 3 damage dealing moves for each new type);
  • Extra intro screens before the standard introduction.
  • Physical\Special Split attack - this has been the first gen 1 hack rom with such implementation;
  • New evolution methods adapted from further generation along with new methods of evolution - once again this has been the first gen1 hack rom with such implementation;
  • Custom OverWorlds in the Pokemon menu, one for each pokemon species - uses a different ASM routine from Pokemon Maize and T.R.E. 2;
  • Holdable Items - available in Final Version - once again this has been the first gen1 hack rom with such implementation;
  • Shiny Pokemon - available in Final Version;
  • EXP Bar like in Gen2+ - Thanks to Danny-E 33 for the original asm routine that I later fixed by myself since the original one was glitched.
  • Ice Sliding Mechanics from Gen2 Games;
  • Animated Waterfall mechanics like in Gen2 Games - once again me first!
  • Move Deleter (like in Gen2+ Games) - available in Final Version;
  • Dive Mechanics (working differently form Pokemon Maize) - available in Final Version;
  • Mining System (like in Gen4 Games) - available in Final Version;
  • Damage Counter during battles in Final Fantasy-fashion!
  • New Objects implemented, many of them have even new functions (like the Lighter), some of them are required for evolutions or in-game mechanics - me first once again (I wrote the tutorial that made this possible in other hacks);
  • Running Shoes System + Kart Boost x4 System- actually working differently from Pokemon Brown 2014 with a Different ASM - and it doesn't speed while surfing;
  • Kart instead of Bike;
  • More Fly-able, bike-able, dig-able and teleport-able ambients - me first once again;
  • Medical Kits systems: somewhere in Frejo you can use those lying bags to restore your Pokemon;
  • Traps of various nature in certain dungeons and other places;
  • Post-League quests;
  • Coloured and Shaded Text Font, during battles it isn't coloured - available in Final Version;
  • SideScrolling areas Legend Of Zelda-fashion, there are various sidescrollign areas of different ambients;
  • Secrets, Puzzles, Mysteries to solve and an Item-trading sequence Legend Of Zelda-fashion;
  • Compatibility with Gen1 and Gen2 games (somehow);
  • Nuzlocke-Mode System - available in Final Version;
  • The three legendary dogs running around the Region after a certain event - available in Final Version;
  • Mew under the truck at the Port, along with a custom event involving the truck - available in Final Version;
  • Thousands of humorous references to other Pokémon hacks, to other games, movies, songs and popular colture in general;
  • And more...
I implemented the Hyper-Flying-Jetpack too but the risk of flying out-of-bounds was too high so I disabled it. Nevertheless, it made it into the game as a cameo.


Bugs

I've bug-tested this beta myself with a little help from a few Beta-Testers, but there's always the possibility that The Beta testers missed something.
If you encounter any bugs, feel free to send me a Private Message.

This time there aren't fatal Glitches that freeze your game (that aren't already present in the original Pokemon red Version, though you won't find them normally during the gameplay);

Minor bugs (don't affect gameplay\mechanics):
*Many Pokemon can learn X-Scissor even if they're not supposed to do so.
This had been fixed in the final release;
*Gen3 and Gen5 Pokemon don't have a MiniOW icon in the party pokemon.
This had been fixed in the final version;
*3 Pokemon (gastly, Magnemite & Doduo) have glitched backpics.
This problem was already fixed for the Final release, I'm very sorry about that, adding manually 499 compressed pics is really frustrating and boring, you know.

NOT BUGS:
*Sometimes Rustel City's music pitch changes slightly if you re-enter the area. I found this funny and I left it in the game. Yes, the song is "California Gurls" by Katie Perry and Snoop Dogg, thanks to AshAndMisty aka Red for the catchy tune;

Fixed Bugs originally present in Pokemon Red Version:
*Focus Energy and Dire Hit are no longer glitched
*No more glitchy east-coast tile that spawns weird wild pokemon (aka no MissingNo glitch);
*No Elixier\Ether glitch in case you raise PPs with a PP-Up;
*After using Transform the palette color will be corrected as soon as you either look at the party pokemon or wait a few turns;
*No Glitch City :P
*No Cycling Road Block skipping :P
*You can't anymore do fishing in the GYM statues;
*ALL moves have been updated up to Gen6 games, Blizzard has 30% of freezing chance like in the original japanese versions;
*Solved the so-called "Save Game Oversight" bug involving the Cycling Road;
*A lot of other minor fixes that actually I don't remember at the moment;


Screenshots


                                   

OFFICIAL TRAILER: 

MEW UNDER THE TRACK\FINAL VERSION V1.0 SMALL PREVIEW:

NEW EVOLUTION METHODS:




Credits


Gamefreak and Nintendo
80C - Author, Mapper, Spriter, Tilesetter, Scripter, Assembly programmer, graphic artist, testing, 80C Spritesource
Smilesoft\Sintax - The original player's sprite comes from Pokémon Diamond\Jade, which is a pirate bootleg of Smilesoft's Keitai Denjuu Telefang (Electric Monsters Telefang), thanks for pointing that out.

Contributors:
Blue Emerald - minisprites party pokemon
BluRose - error\bug reporting
Cartmic - a couple of old tutorials, support
Chambers - minisprites party pokemon
Colboyman - a couple of old tutorials
Dany E 33 - an old tutorial, original "Gen.2 Graphic Patch" for Pokemon Red, lotsa hate mails that gave me a reason for keeping up with my hack
IIMarkus - Pokered disassembly project
LoCharmone - Beta tester, support
Miksy91 - Gave us the inspiration for the De-evolution of Eevee - This feature debuted for the first time in the RPG "Super Pokemon Eevee Edition" though
Nishi7 - banner
Ombra99 - a couple sprites, support
Pokeglitch - a couple of tutorials, support
~Red (a.k.a. AshAndMisty) - custom music contribution
Sawakita - Tutorials, ASM support
ShantyTown - Custom Music contribution
Solo - minisprites party pokemon
Uac.Dario - beta tester, ASM Support


Utilities


Pokemon List after 151 (in Red = Pokemon you can't catch in Demo3):
Spoiler

Chikorita - Casinò Racket, Buris City, 1500 Coins;
Bayleef
Meganium
Cyndaquil - Casinò Racket, Buris City, 1500 Coins;
Quilava
Typhlosion
Totodile - Casinò Racket, Buris City, 1500 Coins;
Croconaw
Feraligatr
Houndour - wild
Houndoom
Heracross 
Yanma - wild
Yanmega - evolves from Yanma according to Gen4 mechanics
Spinarak - wild
Ariados
Chinchou - Use Super Rod in southern seas
Lanturn
Swinub - wild
Piloswine
Mamoswine - evolves from Piloswine according to Gen4 mechanics
Natu 
Xatu 
Mareep - sold by a man in Rustel City's PokeCenter
Flaaffy
Ampharos
Marill - wild
Azumarill
Murkrow - wild
Honchkrow - evolves from Murkrow using a Dusk Stone
Larvitar - wild
Pupitar
Tyranitar
Uranytar - evolves from Pupitar using a Star Gene
Phanpy 
Donphan 
Wooper - Quartz Town, super rod
Quagsire
Togepi - wild
Togetic
Togekiss 
Gligar - wild
Gliscor - evolves from Gligar using a Razor Fang (as of now)
Sneasel - wild
Weavile - evolves from Sneasel using a Razor Claw (as of now)
Tyrogue -Casino, 3000 Coins
Hitmontop - evolves from Tyrogue only if Defense=Attack
Misdreavus - wild
Mismagius - evolves from Misdreavus using a Dusk Stone
Skarmory - Casino, 6000 Coins
Espeon - Quartz Town gym's price
Umbreon - Quartz Town gym's price
Leafeon - level up Eevee at Lv15+ while in Fracture Hill's surface
Glaceon - level up Eevee at lv15+ while in Frejon Tunnel, icey area
Sylveon - Casino, ???? Gettoni (in Demo3 doesn't evolve from Eevee yet)
Magnezone
Electivire 
Magmortar 
Porygon2 - evolves from Porygon using an Upgrade
Porygon-Z 
Tangrowht - evolves from tangela according to gen4 mechanics
Scizor 
Steelix - evolves from Onix using a Metal Coat
Slowking - evolves from Slowpoke using a King's Rock
Kingdra - evolves from seadra using a Dragon Fang
Rhyperior 
Blissey 
Crobat
Politoed - evolves from Poliwhirl using a King's Rock
Lickilicky - Evolves from lickitung according to gen4 mechanics
---
the other ones are pokemon from Gen3, Gen5 and Gen6 and there's the other fakemon.
It's a surprise as of now...


Type Chart (NEW)
Spoiler


New TM List
Spoiler

01 DYNAMICPUNCH
02 DRAGON CLAW
03 HYDRO PUMP
04 AMNESIA
05 MEGA HORN
06 TOXIC
07 FREEZEBREATH (New move, Gas-Type)
08 SWIFT (Light-Type)
09 BULLET SEED (Wood-Type)
10 BODY SLAM
11 GAS BOMB (New move, Gas-Type)
12 OCTAZOOKA
13 ICE BEAM
14 BLIZZARD
15 HYPER BEAM
16 LIGHT SCREEN (Light-Type)
17 SWORD DANCE
18 MIMIC
19 GIGA DRAIN
20 CRUNCH
21 COUNTER
22 SOLAR BEAM
23 IRON TAIL (Steel-Type)
24 THUNDERBOLT
25 THUNDER
26 EARTHQUAKE
27 FISSURE
28 DIG
29 PSYCHIC
30 SHADOW BALL
31 TRIPLE KICK
32 DOUBLE TEAM
33 REFLECT
34 SPARK
35 FLAMETHROWER
36 SLUDGE BOMB
37 DREAM EATER
38 FIRE BLAST
39 ROCK SLIDE
40 RAZOR WIND (Wind-Type)
41 SKY ATTACK
42 X-SCISSOR
43 WOOD HAMMER (New move, Wood-Type)
44 STONE EDGE (Here it's Rock-Type)
45 MOONBLAST (Fairy-Type)
46 THIEF (Dark-Type)
47 STEEL WING (Steel-Type)
48 HYPER VOICE (New move, Sound-Type)
49 TRI-ATTACK (Atom-Type)
50 SUBSTITUTE



Support


Banner by Nishi7 and 80C
Box Art by 80C


Awards


Spoiler

Minor Awards:
PHRC (r.i.p.)
*Hack of the Month - August 2013 - 1st Place
*Hack of the Month - January 2014 - 1st Place
*Hack of the Month - March 2014 - 1st Place



Download

Demo 3.1 (Summer 2015)
You need an utility such as Luner Ips to patch.

Total Number of (official) Downloads: ~16K (about 16000)


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